The Wizard of Orm

Item

Title
The Wizard of Orm
Creator
Date Created
2015-11-30
Excerpt
are in a crumbling tannery with a stinking smell. A flow of dry air expands through the area. It seems clear.<br><br>To go SOUTH turn to §786<br>To go EAST turn to §802<br>To go WEST turn to §763<br><br>§786<br>You are in a ruined bedroom. There is a monster here: PIT VIPER (STRENGTH: 8, STAMINA: 6). You must FIGHT. The monster gains initiative. You find bronze coins here. If you defeat the monster, you can take the treasure.<br><br>To go NORTH turn to §785<br>To go SOUTH turn to §787<br>To go EAST turn to §803<br>To go WEST turn to §764<br><br>§787<br>You are in a crumbling museum. A stream of hot air permeates the space.<br><br>To go NORTH turn to §786<br>To go SOUTH turn to §788<br>To go EAST turn to §804<br>To go WEST turn to §765<br><br>§788<br>You enter a ruined pen. The space feels empty.<br><br>To go NORTH turn to §787<br>To go SOUTH turn to §789<br>To go EAST
Language
en
Identifier
2015-189C
Issue
189
Languages Used
Ruby
Compression %
86
Word Count
45153
Sentences
3620
Vocabulary Size
1467
File Path to Text
./txt/2015-189C-draft-3.md.txt.txt
File Path to Original
2015-189C-draft-3.md.txt
Date
2015-11-30
Item sets